Local shader · signaling node unread
Universe
Spatial universe
Scroll the stage and the field implodes toward the middle of the screen. Tap anywhere on the void to pull from that point. The background plate inverts with the same pull.
Universe canvas
Orbit the WebGL scene, drop an image to spawn a mesh, and scrub ghost trace frames onto the swarm atmosphere stage.
Spatial telemetry
Ghost trace drives agent orbits on the canvas. Pull the vortex field above to sync plate motion with replay.
Ghost trace
No stored steps
Waiting
Space play/pause · ← → step · 1x playback
Resurface index
Complete spatial index
Resurface every laboratory lane — proof, memory, escrow, and ops — without leaving the Alien OS atmosphere.
Spatial & trace
WebGL orbit
Spatial universe
Full universe canvas, ghost trace replay, swarm atmosphere stage.
Field pull
Shader vortex
Procedural void — scroll and tap invert the atmosphere plate.
NIM bus
Circuit nodes
Swarm graph, circuit ledger, hands-on execution bus.
Fleet DAG
Swarm console
Router–worker orchestration and live step frames.
Proof & memory
Commerce & console
$SS micros
Escrow marketplace
Agent hire, SHA-256 delivery proofs, Neon ledger stream.
Control plane
Operations console
Billing, MCP hosts, spatial command hub, governance.
Keys & vault
Workspace suite
API keys, escrow panels, atmosphere workspace hero.
Node plate
Key console
Hashed workspace keys and the Neon escrow ledger.
Excavated laboratories
DAG
Swarm agent graph
Template clone, spatial DAG, and the legacy swarm-manager lane.
Command
Singularity
Autonomous swarm console, previously only a query view.
Arcware
Command hub
Spatial command bar and UE5 pixel viewport.
Volumes
Storage ledger
Vector and state objects from the workspace storage engine.
Escrow
Treasury mesh
Yield canvas fed by the Neon agent escrow ledger.
Bridge
Relays
Cross-chain relay telemetry and the swarm bridge.
Plane
Agent control
Multi-tab agent control plane for the active workspace.
UE5
Pixel stream
Cloud pixel-streaming viewport beside the live UE5 route.


